Category: Graphics
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Final touches
More than two months have gone by since I’ve last updated the Vistas progress log, and during this time, besides sitting for my exams (and passing all of them, thank God), I’ve started closing the first iteration of this project. I am pretty happy with the outcome, and more so…
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Shadow mapping effect in place
I have finally formalised shadow mapping as an effect within the Vistas framework. The first implementation supports only directional and spotlight shadows, with a point light version still in the works. Adding shadows is now as trivial as placing shadow casters and receivers under an effect node and attaching a…
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A simple ray-tracer
I’ve set up an album with some output pictures generated by a ray-tracer I wrote for a university project. No big deal, of course – my only regret is accidentally deleting the scene files when backing up the project. The ray-tracer takes all parameter input from a configuration file and…